3D Distance Formula:
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The 3D distance formula calculates the straight-line distance between two points in three-dimensional space. It's an extension of the Pythagorean theorem to three dimensions.
The calculator uses the 3D distance formula:
Where:
Explanation: The formula calculates the square root of the sum of the squared differences between corresponding coordinates.
Details: Used in computer graphics, physics simulations, engineering design, robotics, game development, and architectural modeling to determine spatial relationships.
Tips: Enter the coordinates of two points in 3D space and select your preferred units. The calculator will compute the straight-line distance between them.
Q1: Can this be used for 2D points?
A: Yes, simply set the z-coordinates to 0 and it becomes the standard 2D distance formula.
Q2: What if my points have negative coordinates?
A: The formula works with any real numbers - negative coordinates are handled automatically by the squaring operation.
Q3: How accurate is this calculation?
A: The calculation is mathematically exact (limited only by floating-point precision) for the given coordinates.
Q4: Can I use different units for different axes?
A: No, all coordinates must be in the same units for the distance calculation to be meaningful.
Q5: What's the maximum distance this can calculate?
A: There's no theoretical maximum, but extremely large values may cause floating-point overflow in computer calculations.