Rotation Formulas:
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Coordinate rotation is a transformation that changes the orientation of a point around the origin (0,0) by a specified angle while maintaining the same distance from the origin. It's fundamental in computer graphics, physics, and engineering.
The calculator uses the rotation formulas:
Where:
Explanation: The formulas preserve the distance from the origin while changing the angle by θ radians.
Details: Used in computer graphics for object transformations, in physics for changing reference frames, in robotics for manipulator kinematics, and in navigation systems.
Tips: Enter the original x and y coordinates (unitless values) and the rotation angle in radians (π radians = 180°). Positive angles represent counter-clockwise rotation.
Q1: How do I convert degrees to radians?
A: Multiply degrees by π/180. For example, 90° = π/2 ≈ 1.5708 radians.
Q2: What happens when θ = 0?
A: The coordinates remain unchanged (x' = x, y' = y).
Q3: Does the rotation preserve distances?
A: Yes, the distance from origin √(x² + y²) remains the same after rotation.
Q4: What about rotation around another point?
A: First translate to origin, rotate, then translate back. This requires additional calculations.
Q5: Can I rotate 3D coordinates with this?
A: No, this is for 2D rotation only. 3D rotation requires more complex matrix operations.